I’m from a place called Walsall Wood, which was an old coal mining region of the West Midlands, in the UK. Where are you from and how did you get into the animation business? Also, the time I worked on Shaun The Sheep at Aardman Animation studios was incredible being involved in one of the biggest animation studios in the UK, and learning how a professional studio is run. I also had the chance to meet and work with some fantastic people. The ones that stand out were having the pleasure of being a crew member on Fantastic Mr Fox and Frankenweenie, and having the opportunity to see how a feature film production is run. I’m proud of all the projects I’ve worked on. What are some of your favorite projects you’re proud to have been a part of? I’ve been a paper boy, a pizza boy, and a general maintenance labourer – one special occasion was digging holes and trenches to channel out a new sewage system for a local casino. What are some of the crazier jobs you had before getting into animation? My name is Drew Roper and I am directing a short animated film called ‘At-issue’ at Yamination Studios. I switched to unchecked for other reasons, more preemptive than to resolve anything.What is your name and your current occupation? There is more under the hood and accessories all around in Harmony but they do share enough that it is worth noting cursor lag while drawing has not been an issue even when Full Scene Anti-aliasing is checked. The Mac Mini is similar in specs with your Macbook. I could not run Harmony on my Mac Mini but it runs Animate Pro 3 even though it does not meet minimum requirements. Have you tried using OpenGL mode with antialiasing unchecked in Preferences? Turning antialiasing off will provide some relief for a weak graphics card. You can utilize OpenGL with or without anitialiasing. Generally it is turning off antialiasing that makes lines more jagged. Drawing with OpenGL will make the lines looks jaggy but there should be no lag at all. Drawing with the Render Mode selected will cause lag. In Camera View do you have the OpenGL View Mode selected or Render Mode? They are the little flower icons on the Camera View bottom toolbar.
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